Accel[0]=  4.000000000000000e+05
Accel[1]=  4.000000000000000e+05
Accel[2]=  4.000000000000000e+05
Accel[3]=  1.000000000000000e+05
Accel[4]=  2.000000000000000e+04
Accel[5]=  2.000000000000000e+04
Accel[6]=  5.000000000000000e+04
Accel[7]=  5.000000000000000e+03
D[0]=  0.000000000000000e+00
D[1]=  0.000000000000000e+00
D[2]=  0.000000000000000e+00
D[3]=  0.000000000000000e+00
D[4]=  0.000000000000000e+00
D[5]=  0.000000000000000e+00
D[6]=  0.000000000000000e+00
D[7]=  0.000000000000000e+00
FFAccel[0]=  0.000000000000000e+00
FFAccel[1]=  0.000000000000000e+00
FFAccel[2]=  0.000000000000000e+00
FFAccel[3]=  0.000000000000000e+00
FFAccel[4]=  0.000000000000000e+00
FFAccel[5]=  0.000000000000000e+00
FFAccel[6]=  0.000000000000000e+00
FFAccel[7]=  0.000000000000000e+00
FFVel[0]=  0.000000000000000e+00
FFVel[1]=  0.000000000000000e+00
FFVel[2]=  0.000000000000000e+00
FFVel[3]=  0.000000000000000e+00
FFVel[4]=  0.000000000000000e+00
FFVel[5]=  0.000000000000000e+00
FFVel[6]=  0.000000000000000e+00
FFVel[7]=  0.000000000000000e+00
I[0]=  9.999999776482582e-03
I[1]=  9.999999776482582e-03
I[2]=  9.999999776482582e-03
I[3]=  9.999999776482582e-03
I[4]=  0.000000000000000e+00
I[5]=  0.000000000000000e+00
I[6]=  0.000000000000000e+00
I[7]=  0.000000000000000e+00
Jerk[0]=  4.000000000000000e+06
Jerk[1]=  4.000000000000000e+06
Jerk[2]=  4.000000000000000e+06
Jerk[3]=  4.000000000000000e+06
Jerk[4]=  8.000000000000000e+04
Jerk[5]=  8.000000000000000e+04
Jerk[6]=  5.000000000000000e+05
Jerk[7]=  5.000000000000000e+04
MaxI[0]=  2.000000000000000e+02
MaxI[1]=  2.000000000000000e+02
MaxI[2]=  2.000000000000000e+02
MaxI[3]=  2.000000000000000e+02
MaxI[4]=  2.000000000000000e+02
MaxI[5]=  2.000000000000000e+02
MaxI[6]=  2.000000000000000e+02
MaxI[7]=  2.000000000000000e+02
MaxErr[0]=  1.000000000000000e+06
MaxErr[1]=  1.000000000000000e+06
MaxErr[2]=  1.000000000000000e+06
MaxErr[3]=  1.000000000000000e+06
MaxErr[4]=  1.000000000000000e+06
MaxErr[5]=  1.000000000000000e+06
MaxErr[6]=  1.000000000000000e+06
MaxErr[7]=  1.000000000000000e+06
MaxOutput[0]=  2.000000000000000e+02
MaxOutput[1]=  2.000000000000000e+02
MaxOutput[2]=  2.000000000000000e+02
MaxOutput[3]=  2.000000000000000e+02
MaxOutput[4]=  2.000000000000000e+02
MaxOutput[5]=  2.000000000000000e+02
MaxOutput[6]=  2.000000000000000e+02
MaxOutput[7]=  2.000000000000000e+02
DeadBandGain[0]=  1.000000000000000e+00
DeadBandGain[1]=  1.000000000000000e+00
DeadBandGain[2]=  1.000000000000000e+00
DeadBandGain[3]=  1.000000000000000e+00
DeadBandGain[4]=  1.000000000000000e+00
DeadBandGain[5]=  1.000000000000000e+00
DeadBandGain[6]=  1.000000000000000e+00
DeadBandGain[7]=  1.000000000000000e+00
DeadBandRange[0]=  0.000000000000000e+00
DeadBandRange[1]=  0.000000000000000e+00
DeadBandRange[2]=  0.000000000000000e+00
DeadBandRange[3]=  0.000000000000000e+00
DeadBandRange[4]=  0.000000000000000e+00
DeadBandRange[5]=  0.000000000000000e+00
DeadBandRange[6]=  0.000000000000000e+00
DeadBandRange[7]=  0.000000000000000e+00
BacklashAmount[0]=  0.000000000000000e+00
BacklashAmount[1]=  0.000000000000000e+00
BacklashAmount[2]=  0.000000000000000e+00
BacklashAmount[3]=  0.000000000000000e+00
BacklashAmount[4]=  0.000000000000000e+00
BacklashAmount[5]=  0.000000000000000e+00
BacklashAmount[6]=  0.000000000000000e+00
BacklashAmount[7]=  0.000000000000000e+00
BacklashRate[0]=  0.000000000000000e+00
BacklashRate[1]=  0.000000000000000e+00
BacklashRate[2]=  0.000000000000000e+00
BacklashRate[3]=  0.000000000000000e+00
BacklashRate[4]=  0.000000000000000e+00
BacklashRate[5]=  0.000000000000000e+00
BacklashRate[6]=  0.000000000000000e+00
BacklashRate[7]=  0.000000000000000e+00
P[0]=  0.000000000000000e+00
P[1]=  0.000000000000000e+00
P[2]=  0.000000000000000e+00
P[3]=  0.000000000000000e+00
P[4]=  1.000000000000000e+00
P[5]=  1.000000000000000e+00
P[6]=  1.000000000000000e+00
P[7]=  1.000000000000000e+00
StepSize[0]=  2.000000000000000e+04
StepSize[1]=  1.000000000000000e+03
StepSize[2]=  1.000000000000000e+04
StepSize[3]=  1.000000000000000e+04
StepSize[4]=  2.000000000000000e+02
StepSize[5]=  2.000000000000000e+02
StepSize[6]= -1.000000000000000e+02
StepSize[7]=  4.000000000000000e+02
AxisOutputMode[0]=6
AxisOutputMode[1]=6
AxisOutputMode[2]=6
AxisOutputMode[3]=6
AxisOutputMode[4]=1
AxisOutputMode[5]=1
AxisOutputMode[6]=1
AxisOutputMode[7]=1
AxisInputMode[0]=0
AxisInputMode[1]=0
AxisInputMode[2]=0
AxisInputMode[3]=0
AxisInputMode[4]=0
AxisInputMode[5]=0
AxisInputMode[6]=0
AxisInputMode[7]=0
AxisBacklashMode[0]=0
AxisBacklashMode[1]=0
AxisBacklashMode[2]=0
AxisBacklashMode[3]=0
AxisBacklashMode[4]=0
AxisBacklashMode[5]=0
AxisBacklashMode[6]=0
AxisBacklashMode[7]=0
StepTime[0]=  3.500000000000000e+00
StepTime[1]=  3.000000000000000e+00
StepTime[2]=  3.000000000000000e+00
StepTime[3]=  1.000000000000000e+00
StepTime[4]=  3.500000000000000e+00
StepTime[5]=  3.000000000000000e+00
StepTime[6]=  3.000000000000000e+00
StepTime[7]=  1.000000000000000e+00
Vel[0]=  2.500000000000000e+04
Vel[1]=  2.500000000000000e+04
Vel[2]=  1.500000000000000e+04
Vel[3]=  2.000000000000000e+04
Vel[4]=  4.000000000000000e+02
Vel[5]=  4.000000000000000e+02
Vel[6]=  3.000000000000000e+02
Vel[7]=  4.000000000000000e+02
AxisOutputMode[0]=6
AxisOutputMode[1]=6
AxisOutputMode[2]=6
AxisOutputMode[3]=6
AxisOutputMode[4]=1
AxisOutputMode[5]=1
AxisOutputMode[6]=1
AxisOutputMode[7]=1
AxisInputMode[0]=0
AxisInputMode[1]=0
AxisInputMode[2]=0
AxisInputMode[3]=0
AxisInputMode[4]=0
AxisInputMode[5]=0
AxisInputMode[6]=0
AxisInputMode[7]=0
AxisBacklashMode[0]=0
AxisBacklashMode[1]=0
AxisBacklashMode[2]=0
AxisBacklashMode[3]=0
AxisBacklashMode[4]=0
AxisBacklashMode[5]=0
AxisBacklashMode[6]=0
AxisBacklashMode[7]=0
InputChan0N[0]=0
InputChan0N[1]=0
InputChan0N[2]=0
InputChan0N[3]=0
InputChan0N[4]=4
InputChan0N[5]=5
InputChan0N[6]=4
InputChan0N[7]=5
InputChan1N[0]=0
InputChan1N[1]=0
InputChan1N[2]=0
InputChan1N[3]=0
InputChan1N[4]=4
InputChan1N[5]=5
InputChan1N[6]=4
InputChan1N[7]=5
OutputChan0N[0]=8
OutputChan0N[1]=9
OutputChan0N[2]=10
OutputChan0N[3]=11
OutputChan0N[4]=8
OutputChan0N[5]=10
OutputChan0N[6]=12
OutputChan0N[7]=14
OutputChan1N[0]=0
OutputChan1N[1]=0
OutputChan1N[2]=0
OutputChan1N[3]=0
OutputChan1N[4]=9
OutputChan1N[5]=11
OutputChan1N[6]=13
OutputChan1N[7]=15
MasterAxisN[0]=-1
MasterAxisN[1]=-1
MasterAxisN[2]=-1
MasterAxisN[3]=-1
MasterAxisN[4]=-1
MasterAxisN[5]=-1
MasterAxisN[6]=-1
MasterAxisN[7]=-1
Action[0]=2
Action[1]=2
Action[2]=2
Action[3]=0
Action[4]=2
Action[5]=2
Action[6]=2
Action[7]=0
WatchLimitNeg[0]=1
WatchLimitNeg[1]=1
WatchLimitNeg[2]=0
WatchLimitNeg[3]=0
WatchLimitNeg[4]=0
WatchLimitNeg[5]=0
WatchLimitNeg[6]=1
WatchLimitNeg[7]=0
WatchLimitPos[0]=1
WatchLimitPos[1]=0
WatchLimitPos[2]=1
WatchLimitPos[3]=0
WatchLimitPos[4]=0
WatchLimitPos[5]=0
WatchLimitPos[6]=1
WatchLimitPos[7]=0
LimitPolarityNeg[0]=0
LimitPolarityNeg[1]=0
LimitPolarityNeg[2]=0
LimitPolarityNeg[3]=0
LimitPolarityNeg[4]=0
LimitPolarityNeg[5]=0
LimitPolarityNeg[6]=1
LimitPolarityNeg[7]=0
LimitPolarityPos[0]=0
LimitPolarityPos[1]=0
LimitPolarityPos[2]=1
LimitPolarityPos[3]=0
LimitPolarityPos[4]=0
LimitPolarityPos[5]=0
LimitPolarityPos[6]=1
LimitPolarityPos[7]=0
BitNoNeg[0]=1025
BitNoNeg[1]=1027
BitNoNeg[2]=1032
BitNoNeg[3]=0
BitNoNeg[4]=1025
BitNoNeg[5]=1026
BitNoNeg[6]=1032
BitNoNeg[7]=0
BitNoPos[0]=1024
BitNoPos[1]=1026
BitNoPos[2]=1028
BitNoPos[3]=0
BitNoPos[4]=1024
BitNoPos[5]=0
BitNoPos[6]=1027
BitNoPos[7]=0
InputGain0[0]=  1.000000000000000e+00
InputGain0[1]=  1.000000000000000e+00
InputGain0[2]=  1.000000000000000e+00
InputGain0[3]=  1.000000000000000e+00
InputGain0[4]=  1.000000000000000e+00
InputGain0[5]=  1.000000000000000e+00
InputGain0[6]=  1.000000000000000e+00
InputGain0[7]=  1.000000000000000e+00
InputGain1[0]=  1.000000000000000e+00
InputGain1[1]=  1.000000000000000e+00
InputGain1[2]=  1.000000000000000e+00
InputGain1[3]=  1.000000000000000e+00
InputGain1[4]=  1.000000000000000e+00
InputGain1[5]=  1.000000000000000e+00
InputGain1[6]=  1.000000000000000e+00
InputGain1[7]=  1.000000000000000e+00
InputOffset0[0]=  0.000000000000000e+00
InputOffset0[1]=  0.000000000000000e+00
InputOffset0[2]=  0.000000000000000e+00
InputOffset0[3]=  0.000000000000000e+00
InputOffset0[4]=  0.000000000000000e+00
InputOffset0[5]=  0.000000000000000e+00
InputOffset0[6]=  0.000000000000000e+00
InputOffset0[7]=  0.000000000000000e+00
InputOffset1[0]=  0.000000000000000e+00
InputOffset1[1]=  0.000000000000000e+00
InputOffset1[2]=  0.000000000000000e+00
InputOffset1[3]=  0.000000000000000e+00
InputOffset1[4]=  0.000000000000000e+00
InputOffset1[5]=  0.000000000000000e+00
InputOffset1[6]=  0.000000000000000e+00
InputOffset1[7]=  0.000000000000000e+00
OutputGain[0]=  1.000000000000000e+00
OutputGain[1]=  1.000000000000000e+00
OutputGain[2]= -1.000000000000000e+00
OutputGain[3]=  1.000000000000000e+00
OutputGain[4]=  1.000000000000000e+00
OutputGain[5]=  1.000000000000000e+00
OutputGain[6]=  1.000000000000000e+00
OutputGain[7]=  1.000000000000000e+00
OutputOffset[0]=  0.000000000000000e+00
OutputOffset[1]=  0.000000000000000e+00
OutputOffset[2]=  0.000000000000000e+00
OutputOffset[3]=  0.000000000000000e+00
OutputOffset[4]=  0.000000000000000e+00
OutputOffset[5]=  0.000000000000000e+00
OutputOffset[6]=  0.000000000000000e+00
OutputOffset[7]=  0.000000000000000e+00
SlaveGain[0]=  1.000000000000000e+00
SlaveGain[1]=  1.000000000000000e+00
SlaveGain[2]=  1.000000000000000e+00
SlaveGain[3]=  1.000000000000000e+00
SlaveGain[4]=  1.000000000000000e+00
SlaveGain[5]=  1.000000000000000e+00
SlaveGain[6]=  1.000000000000000e+00
SlaveGain[7]=  1.000000000000000e+00
InvDistPerCycle[0]=  1.000000000000000e+00
InvDistPerCycle[1]=  1.000000000000000e+00
InvDistPerCycle[2]=  1.000000000000000e+00
InvDistPerCycle[3]=  1.000000000000000e+00
InvDistPerCycle[4]=  1.000000000000000e+00
InvDistPerCycle[5]=  1.000000000000000e+00
InvDistPerCycle[6]=  1.000000000000000e+00
InvDistPerCycle[7]=  1.000000000000000e+00
Lead[0]=  0.000000000000000e+00
Lead[1]=  0.000000000000000e+00
Lead[2]=  0.000000000000000e+00
Lead[3]=  0.000000000000000e+00
Lead[4]=  0.000000000000000e+00
Lead[5]=  0.000000000000000e+00
Lead[6]=  0.000000000000000e+00
Lead[7]=  0.000000000000000e+00
MaxFollowingError[0]=  1.000000000000000e+09
MaxFollowingError[1]=  1.000000000000000e+09
MaxFollowingError[2]=  1.000000000000000e+09
MaxFollowingError[3]=  1.000000000000000e+09
MaxFollowingError[4]=  1.000000000000000e+09
MaxFollowingError[5]=  1.000000000000000e+09
MaxFollowingError[6]=  1.000000000000000e+09
MaxFollowingError[7]=  1.000000000000000e+09
StepperAmplitude[0]=  6.000000000000000e+01
StepperAmplitude[1]=  6.000000000000000e+01
StepperAmplitude[2]=  6.000000000000000e+01
StepperAmplitude[3]=  6.000000000000000e+01
StepperAmplitude[4]=  1.840000000000000e+02
StepperAmplitude[5]=  1.840000000000000e+02
StepperAmplitude[6]=  1.840000000000000e+02
StepperAmplitude[7]=  8.700000000000000e+01
SoftLimitPos[0]=  1.000000000000000e+09
SoftLimitPos[1]=  1.635340000000000e+05
SoftLimitPos[2]=  1.000000000000000e+09
SoftLimitPos[3]=  1.000000000000000e+09
SoftLimitPos[4]=  3.012000000000000e+03
SoftLimitPos[5]=  2.538000000000000e+03
SoftLimitPos[6]=  1.000000000000000e+09
SoftLimitPos[7]=  1.000000000000000e+09
SoftLimitNeg[0]= -1.000000000000000e+09
SoftLimitNeg[1]= -1.000000000000000e+09
SoftLimitNeg[2]=  1.000000000000000e+09
SoftLimitNeg[3]= -1.000000000000000e+09
SoftLimitNeg[4]= -9.000000000000000e+01
SoftLimitNeg[5]= -2.000000000000000e+02
SoftLimitNeg[6]= -1.901000000000000e+03
SoftLimitNeg[7]= -1.000000000000000e+09
